Monday, November 21, 2011

On the reasons why I prefer plastics

Hello and welcome to another week! My camera has hiccups severe enough to warrant a trip to the service, so it's a perfect opportunity to make a rant (like I need one...). Today I want to share with you the reasons why I came to prefer the "new" over the "old".

I'm talking of course about the shift many companies made towards plastic and resin miniatures and accessories, driving more or less away from metal ones. Normally I'm a fan of the old ways and the tried and true, but in this case I found myself drawn more and more away from white metal and embrace the ever more familiar sprues of plastic goodness.

It all began when Games Workshop released their first ever plastic multi-part regiment sets. I was immediately interested (like, I suppose, the most of us) and picked up the Night Goblins and the Orc Warriors sets. These were the times before the Internet became as major a source of communication as it is today, and I've never been a follower of technology, so I had no way of checking upon the quality of these products beforehand.

What I saw gripped me right from the start. There were, for these times, so many options, so many parts, so many possibilities to assemble the miniatures I didn't know where to start. Of course, compared to what we see today these sculpts are quite low quality (and I'm still dying to see new plastic orc boyz...), but back then... Whew.

Moving on.

Why was it such a breakthrough? Because before these products hit, we had blisters containing three or four metal models, normally quite similar to one another. I did not like it at all, not to mention the huge price decrease for a full unit at that time. Twenty orcs in metal would set me back three or four times as much as twenty orcs in plastic. It was a time before I started working full time and such costs would make it simply impossible to enjoy my hobby. All in all, plastics won immediately.

It was also the time I still played games quite often. One of my worst pains were chipped paint, broken off parts and the similar. Plastics provided an immediate solution. They were so light that they would never damage under their own weight and due to their chemical make-up they actually absorb paint, making chips impossible and with good varnish they would stand any rough-and-tumble.

Years passed, more and more plastic kits began to surface. Not all were better: if you remember, for example, skaven Night Runners or the previous dwarf warriors kits you'll see what I mean. Some kits, like the gnoblars, are to this day a huge waste of material and a perfect example of how not to design a sprue. But all things considered, the plastic was becoming a medium of choice.

And I came to notice quality was going on par with quantity. The days of metals being more detailed and better sculpted than the plastics were gradually becoming history. If you managed to observe new waves of plastic kits you'd clearly see the company was in the process of learning the plastic how-to. They even fiddled with the composition of the material itself. But I was still unsure. I still hunted auctions and other second-hand means of acquiring old metal models.

Then the seventh edition hit, and along with it the Battle for Skull Pass set.

This was the final argument in favor of plastic models. What I saw in this kit was a wholly new quality of models, even for plastic ones. I've never suspected that one-piece miniatures could be so detailed. The mass production of this kit also made the models very cheap on the second-hand market.

When it comes to true, multi-part sets, the amount of parts and the way they are assembled takes converting and kitbashing to a whole new level. As a strong supporter of personalized armies these are the things I probably love most about the hobby. You simply cannot achieve this level of possibility with metal models.

As my last point, there's something else. Metal can be stripped and repainted over and over, which is good for learning. You cannot do the same with plastics, not to mention resin. This, in my opinion, makes plastic models actually more demanding: by not being so able to redo my work, I strive to make my models as good as I can on the first go. I can see how such approach can make me a better painter and ultimately a better hobbyist. This is the mindset with which I sat to my orc army and it is my hope I manage to pull it off.

There you have it, I hope you enjoyed. See you on Wednesday when, hopefully, I can show you some actual models.

Monday, November 14, 2011

Mangler squigs - the shaman

While working on the arachnarok I remembered I'd left the shaman aside and decided to use him on this project. Having spiders instead of squigs gave a green light to adding someone to act as a guide or summoner. A spider whisperer if you will.
While I'm still under the impression of how much detail has been squeezed on such a tiny fellow, I'm not sold on his six eyes and eight limbs. Seeing him in the pictures I was sure the spider legs and the webs are artificially fastened to his back and that would be great. However...
...that's just not the case. You can see the legs literally grow out of the goblin's sides. I don't like this idea, it reeks of John Blanche and his "aesthetics". I was on the verge of cutting these straight out, but then I'd be stuck with the six-eyed head, which alone would look even worse. And I didn't want to lose the great headdress too.

That's it for today. The spiders are halfway done and once they are the whole gang is going to get comfy cozy on their base.

See you folks on Monday, have a great weekend!

Tutorial - brass etch fern

Hello there. Today I decided to have a look on how brass etch plants work and how you can use them on your bases, terrain and even the miniatures themselves.

What you need
  • The brass etch, obviously. I'll be discussing fern here.
  • Floral wire
  • Superglue
  • A pin vise or a similar means of holding your fern while you are working on it.
  • Clippers, pliers and paint.
Step one

Cut lengths of floral wire a bit longer than your plant leaves. You can use any wire you have around, but floral wire or plastic-coated paperclips work best - superglue has much better adhesion to plastic. Leave some wire as a means of holding the whole thing in a pin vise.

While mounted in the pin vise, bend the wire as the leaves tend to bend naturally.  The wire is of course your armature. To get it to bend more smoothly, use a round object as a jack, like a bottle, or even a big brush. It all depends on how big your plants are.

Step two

Cut the plants from the frame. Take your time and use a new blade. You want sharpness and no repetition while working with such delicate bits. Use various sizes of the fronds, don't stick to the same on a single bush, it will just look unnatural.

I actually primed the whole frame black before I did any work on it, but this is entirely optional, as you'll be priming the whole frond anyway.

Step three
Glue your fronds to the armature. Take your time and be patient. This is delicate work and it needs to be treated with care.

Don't glue the whole thing at once. Start with the base, let it properly set and see how far your frond goes. Clip your armature just a bit short. This goes a long way in hiding the wire.

If you have a CA glue activator, use it. It works wonders when a strong bond is needed fast.

Step four

Prime and paint! If you have an airbrush, you will never be more grateful to own it than on such projects. If you don't, by the time you get here you'll already know how gentle a thing you're working with, so again, take your time. Use the best varnish you can find!

Step five

Get your fronds out of the pin vise and use the bit you were holding them with as a mounting support. In the following picture, I actually drilled holes in the tree bit and glued the fronds in; the mounting is parallel to the base:


As a final word, don't try to save on quality of your brass etch. This stuff is pricey, but it is pricey for a reason. Get as much bang for your buck as is possible. I can't name any brands for you, but a trip to your local model store will solve your problems if you are unsure.

And look who came to visit while I was shooting these pictures for you:


Thanks for reading, we'll see each other on Friday!

Rebasing the arachnarok, part four - complete

Welcome to a new week. I know how everyone likes Mondays, so what's better to start a week with a completed project? Something you don't have to work on anymore?
Like so. Here is the finished spider, or rather its base. It's the same spider as before, I've only got one. It's the base that I have been working on I must say I'm happier with this one than the one I've originally made.
I love the Arachnarok Spider kit so much I can't put it into words. Besides being a very nice model, it is a clear statement by GW on how they are going to be making monsters from now on. And I like what I see.
With this version of the base I went for simplicity and natural looks. Hence the fern, the tree bits, lots of flock and of course the water pool. Projects as big as this one benefit immensely from bits and pieces not commonly seen and in my mind water is just that.
I also got hold on Gale Force Nine autumn clump foliage and I must say it works nice, breaking up the coloration of the base with its red and oranges. I know there are GF9 haters out there, but this product is really, really good.
I will also be adding this clump foliage to my other bases to further tie the army together by basing, something I feel has to be done on an army that is by definition as rag-tag and completely lacking organization as the orcs.
So here it is. On to the mangler squigs.

Thanks for looking and leaving feedback. See you on Wednesday!

Friday, November 11, 2011

Mangler Squigs - the base

Hello again.

Today I want to show you my newest project, the mangler squigs. I know the models proper come out in December, but I started this before I knew they were actually making models for these. Moreover, I figured that I can easily make my own 'count-as' for something so random with the models I already have...

...like the extra trees from the arachnarok kit. For anybody making any kind of forest
project - I sincerely recommend you pick these up from you favorite bits supplier. If you're not a fan of spider webs these can be easily cut away and I can't help thinking they made them like that on purpose. Mine of course still need work.

The tree is airbrushed and glazed. I think I finally managed to find a glaze formula that works. I really need somebody to show me how a glaze is supposed to look like; I'm the kind of person who learns by imitation and observation, much less from instruction.
The base is done with my usual basing scheme for the orcs. And I've just realized there is not a single orc in my army yet...
I also tried some highlighting on the ferns. It was actually more like shading - there is just one color I used here, namely Dark Angels Green. The center of each frond has simply more layers of paint. I find this effect very much to my liking.

That's a wrap for today. My country is actually celebrating Independence Day today and I'm off to celebrating as well. See you on Monday!

Thursday, November 10, 2011

On armies and themes

Welcome. I know it's late, but my day was so terribly idle and discomposed I only brought myself to updating now. I hope you can forgive me.

What I wanted to talk about today were armies and specifically themed armies; and let's face it, who does not do a themed army? Is it even possible to make an army that is a haphazard collection of miniatures from the same army list and still call it a playable force?

To me, theme is put in an army just by the sole fact of using a limited palette of colors throughout the force. It doesn't of course have to end here and it usually does not, but sometimes it's just that: an army is 'themed' by being painted by the same person, using the same techniques and the same style of basing, even if it's just sand and static grass glued to the bases. And this is fine.

Some of us go more or less further. Be it basing (the abundance of resin bases and basing products has made it very tempting to try), or unified color scheme (with armies like the Empire, the high elves, Bretonnia or even the vampire counts it is not only possible, but strongly suggested to make your force coherently dressed), or both, as is most often the case, very many gamers really sit down and think how their force is going to look like and what colors, techniques and materials they're going to need. And this is fine.

Still others really go nuts over their themes. I'm talking about naming their commanders, actually writing pieces of fiction about them or their armies and going insane over the conversions. If such people have the skills to match their plans, what you get in the end are forces that stick in any viewer's mind forever. And this is also fine.

However (you knew something was coming), there are some hobbyists who just can't stick with one fictional world at a time. Who mix Dungeons & Dragons with Warcraft, Middle-Earth with Westeros and the Imperium of Man with Narnia. And that is not at all fine.

Don't you catch my drift? Haven't you ever heard something like
I really wanted to style my dark elf force as the drow from the Underdark!
This is not OK. Warhammer is not a D&D setting nor does it have drow as you know them from Baldur's Gate or whatever. The races in our beloved game are, despite what haters will have you believe, quite well-established as far as fable is concerned and the world really offers plenty of scope to experiment and come up with a them that is purely your own. For the first time since a long time Games Workshop has not only acknowledged the existence of such old gems as Araby, the Kingdoms of Ind, Cathay or Nippon but actually seems to be giving the unexplored parts of the world a nod of approval. There is simply no explanation for such mixing of settings.

Or another gem:
Why don't I make my necron force steampunk-themed? With top hats! And whirlygigs for guns!
 Because  it's Warhammer 40.000 and it is not a steampunk setting. Nothing in my mind makes an effort less worthy than such things. Want to play steampunk (and with it being SO fashionable and 'in' right now, why wouldn't you? It's not that you by definition engage in escapist hobbies that tend to drift away from concepts of "fashion"... oh wait, you do!)? Then there are so many possibilities! SMOG 1808 is one, with miniatures that regularly put me into gorgeousness-induced coma. Or Dystopian Wars. Just not Warhammer. Warhammer is dark fantasy - and 40k is too by the way, given the literary definition of 'dark fantasy'. It has nothing to do with any other fantasy setting.

"But wait" - I hear the screams. - "Such things only prove how creative some people are"! And I can just answer "no". This is not creativity. This is striving to be "original" at any cost and has nothing to do with creativity. Being creative is being able to make something original and unique, but without breaking certain constraints and guidelines - in our case, the system's setting. Putting top hats on ancient, sinister synthetic life forms does not make for a creative effort. It just makes for a wasted effort. I'm sorry, but that's the harsh truth.

There. I know it was not a pleasant read but at least it has the benefit of being true to what I think. And I suppose I'm entitled to an opinion after being in the hobby for at least fifteen years.

See you on Friday!

Monday, November 7, 2011

Rebasing the arachnarok, part three - water pool and more details

Welcome!

The rebasing project is going more smoothly than I'd imagined and this is the penultimate update on it. Remember the details I posted last week? Here they are 'applied':





They of course needed to blend into the base more smoothly, but that was minor work in comparison with the whole project. In addition, I was happy to see the pool apparently didn't need more than one or two layers of Still Water to look decent.

I'm thinking about adding some orange clump foliage to the base in very small pieces, to represent fallen leaves and dry scatter.If I manage to get some that is cheap I'll definitely give it a go.

In the meantime, thanks for looking and see you on Wednesday.